We all have challenges keeping our teams on track with reviews and changes. Making sure client sign-offs are clean and efficient is particularly important in the serious game design/development process, given the number of "moving parts".
If your team doesn't have a good handle on doing these things well, check out April's issue of HOW Magazine. The technology review looks at five workgroup collaboration/project management tools: Adobe Acrobat 8 Professional, Basecamp, Proof-it-Online, Robohead, and Workgroups 2006.