Things are looking scary out there. First Electronic Arts, then Sony, now Microsoft - not to mention tens of smaller studios - have all moved forward (?) with plans to cut back, even eliminate, game studio personnel. Projects are being mothballed, titles have been removed from catalogs.
This is not the time for those of us on the learning and productivity side of the map to waver. The solutions our industry offers are precisely what is called for in this era of diminished resources and changing priorities. We bring people together; we foster communication, collaboration, creativity and efficiency. We advance "green" initiatives by reducing, if not eliminating, the need for travel. We advance knowledge, and the application of knowledge and know-how to everyday problems, large and small.
Rather, now is the time to heed the words of the great abolitionist, Harriet Tubman:
If you are tired, keep going; if you are scared, keep going; if you are
hungry, keep going;
if you want to taste freedom, keep going.